Default Avatar

Bizzo

Discussions

4

Comments

32

Points

44

Badges

5
Default Avatar

Bizzo

Discussions

4

Comments

32

Points

44

Badges

5

Bizzo

About

Username
Bizzo
Joined
Visits
102
Last Active
Roles
Member
Points
44
Badges
5

Badges

5 Likes10 Comments10 Agrees5 AgreesFirst Comment

Comments

  • One spot is open, come join the fun. No level requirements, just looking for players who are active with donations and dungeon turns.
  • 1 spots open, again no level requirements, looking for active players donating to guild buffs and using their dungeon turns.
  • Yea i get the sense its by intention. Seems odd but, not the worst.
  • Doesnt matter if its independant events or not. The median average is accross the board, 1 in 5 chance, is 1 in 5 chance. Lotto tickets have successive loosers too, you dont find a winner every 5 tickets.
    in Unlucky luck Comment by Bizzo August 13
  • 2 open spots, no level requirements. Just looking for active players donating and using dungeon turns. 
  • I dunno if there are just no warrior/spirits in those rarities i glanced through, but it seemed odd, but perhaps intended.
  • Lokvar Teams Available 
  • Crystal Teams Available
  • We had guild members saying they couldnt attack crystals due to not having a team, but as i understood it and read it on my screen you could use common/rare/epic creatures on Helhiem Boss fights and their crystals. 
  • We have 4 spots open, come join the fun.
  • We have 5 spaces open, come join the fun.
  • canonballs said: Hello I'm  a level 24 player looking for a good guild If you're still looking for a guild we have space. Tag= #UHWRF 
  • Noticed this effect awhile back when i was effected by a bug that made the game crash on level 63. So, all i had for gains with energy were replaying level 27 cause it had two pots that gave gems, for the lowest cost of energy. If you beat the level…
  • Ive seen the same scenario as explained above. Only in mine it wasnt merged directly behind, it was merged lines bellow, and advanced to the front, where the two big merged duplicates, merged, as you can guess, a single proc. I think in the layout …
  • I like most of the update, like 98% of it. The minor complaints i do have are all changeable anyway. Ill order them from most to least complainable. 1. Idols are super grindy, and a huge time investment. 2. Lockout timers in Treasure caves are extre…
  • Firstly, Im aware this is an older thread, im attempting to make use of whats already posted rather than making a new thread. The restriction times in bounties seems fine, at least for what i can tell. The restriction times in caves however are rea…
  • Id like to see a few boundries set with an option like this. No trades amongst same ip users. No ingame resources for real money.
  • Electra said: Hi Bizzo! Please send an email to our Support team through the Help Center in the game so they can help you out with this.  Thank you for replying, i solved the issue through a uninstall/reinstall. I waited half a day for …
  • Was worth the wait as you said liquid. I still feel the same about major bugs/glitches needing hotfixes rather than rolled into the next update series. Or at least rewards for holding out, this update was very rewarding. Thanks for the conversation,…
  • I am on Android. Not sure how iOS works, but uninstalling and reinstalling fixed the shop. You want to make sure your account is backuped or linked to your Apple store (i assume thats what its called, dont know). Once you reinstall you'll have to pl…
  • Dont know how to make them, but virtually all the redeem markets have them. Start with your harvest coins 
  • Both of these have been solved. I figured out how to recover the account, and my shop was fixed.
  • Im okay with that, however in the future, id implore them to focus on fixing the serious malfunctions first, with hotfixes. Then explore the options for content upgrades and overhaul. There isnt much of any incentive for new players experiencing the…
  • You need to think on the punishments, because blocking a players access to the game isn't a solution. Maybe one that gives you the results you want, but it isnt a good long term solution. This is what i meant on "forcing" interactions. You aren't le…
    in Punishment... Comment by Bizzo July 17
  • None of us have any idea of what is taking place behind the scenes as players. Partly because devs havent been responding to threads for serious game malfunctions, where we only really have 50% or less of the game available (of what is available to …
  • I dont think a command center where  the leader/co-leader(s)/officer(s), (based on settings) can issue demotions and/or punishments is a bad thing, provided its optional to be using. I got a bit confused on your meaning/intention here, and i apologi…
    in Punishment... Comment by Bizzo July 16
  • Essentially you want the game to force an interaction, that i assume some guilds just promote based on its policy?  I dont think all guilds will want to enact the same policy and some might recongnize themselves as another stepping stone towards hig…
    in Punishment... Comment by Bizzo July 15
  • Thats not really an equivocal comparison moth, try again.
    in Patch release Comment by Bizzo July 15
  • Waiting for an update isnt really a reasonable response to players, unless your objectives arent about player retention and game quality. Youre telling players to wait on a game design that has broken their progress. I dont know why any developers w…
Default Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!