AI in Hero Arena is literally cheating

The AI has buffed combination luck depending on how much points you stand to gain from the fight. Not only that, but the AI knows exactly where creatures will be summoned.

In one fight it moved a grimchop to where it will need 1 to make a big one, and a bear to a bear above the 2 grimchops and then summoned: BOOM big grimchop and above it a combined bear. Proof that it knows where summons will land.

In many other cases it would move things and create 4 combinations in one turn. Not joking.

But the most absurd thing was that it summoned a big cracklehoof out of thin air. There was nothing there, literally nothing and in one summon it just got a big cracklehoof, thats 4 cracklehoofs in a square summoned from nothing.

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Dear developers, is that your idea of balancing the game? The whole 2 moves VS 3 moves was just a distraction from the change you really implemented in the hero arena and thats true cheating AI. So the AI has to cheat to win? Really?

Anyone with a brain after many arena matches can figure out what I say here is true. So undo this disgusting idea of yours and make arena fair again.

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Comments

  • Hi Tarayun,

    I haven't heard of instances of AI cheating. Would it be possible for you to make a screen recording and post it here? This way it's easier to see what happened.

  • Myself and several of my clan mates have experienced suspect A.I. (If it wants to win it will regardless.)

    I’ve lost twice without even having a turn (A.I. 1st turn create Sunburst, 2nd turn unleash 5-6 creatures for instawin.) This has happened to others in our clan too. We have discussed the solution - namely, to drop Arenas until the A.I. isnt ever starting first. It’s daft to have to resort to such extremes to avoid rigged A.I. but clearly nothing is going to be done about it.

  • Hi Jeroboam and Tarayun,

    Thanks for adding in details for the AI. I'll let the game studio look into if there's an issue with the game mechanics for the Hero Arena.

  • Hey there! Hero Arena is not rigged, it’s just random. Calling it an “AI” is a an overstatement, imho. I enter the arena with all characters at level 3, the opponents are all at 2 - they win, no matter how many games in a row I play. Some other days I enter with all level 3, the opponents enter with all 4 and 5- I win several battles in a row. 

    We need real people playing in the arena, not a pair of dice. This is the biggest let down of the game! Please change something so we don’t leave completely. You may need our money. 

  • Just fix it lots of ppl are having the s(h)ame issue.. Make pvp with queue and let's have a normal fight befirebwe r. i. p mobiles. That's more clear than the oil war that something really dirty is going on arena

  • I can't get 500 to save my life.  I win 1 and lose 3.  Sometimes I can't get a turn before they kill me with 4 4x4s off RNG.  Cheaters.

  • I completely agree with Tarayun. To the point that I signed up to this forum to share my game experience! 
    Beside the fact that you play against overpowering opponents who block almost every attack and make as many critical hits, the most frustrating part is that they always seem to have top summons when they call in. During my last play I had to summon three times in order to have one character right, let alone the right combination.
    I can understand the fact that I play against high level opponents which requires more strategy and careful selection of your characters but what can I do against "cheer lucky" summons when i get absolutely none!!!
    This is RIDICULOUS. I was so happy to find a clash of heroes game like on android but it's getting so frustrating that I don't even want to play anymore, even more so that I spent money in it..
    You guys have to do something about it! And quickly!
  • This game mode is incredibly toxic. I have done well despite my annoyance with it. And I am even more agitated that I have to do my best in order to upgrade the abundantly obvious creatures that are much better picks in their tier. To many sandbaggers, and they are all the way to the bottom ladders. These players hog all the best rewards for that ladder and it's a reoccurring theme all the way up. I've had to fight against maxed rank legendaries or most every fight is close in PL, or they way out number me. Randomly, I ocassionaly beat these accounts but it isn't often enough. And I come pretty close to not getting or actually don't get my 55 wins. I mostly go for the buffs and daily rewards, but it would be nice to not feel like it's less fun and not care about the mode. Deal with the overpowered bullies hogging the good rewards, and deal with the reward system, that clearly incentives sandbaggers. Other than that I'd say boosters need ban hammers, and should be banned long enough to reset there trophies to zero 
  • No answers from the developers? 
  • for what it is worth to you, the team that does work in the forums, is mostly silent. They dont communicate, unless feel compelled. They don't participate, unless compelled. I seriously doubt you get a reply, at all.
  • I could go on and on about killer wall accounts which make a 30 second match.  I barely get to see the opening screen when the killer walling starts Raven and the Tree.  This is serious OP benefit they get and it continues to kill several round after the opening
  • You probably won't get a response from the developers here. Your best bet is talking to an ambassador and getting their opinion. I am an ambassador, so you're in luck. I have been running an experiment since the revamp update (until this current season) on the HA win rates. I have played all my matches on AI, always with the same lineup (WW, Hoof, VB, Ravens) and always choose the opponent on top. I have a power score of 19973. In GM3, I have always finished with a win rate of 55-60% over the course of 4 seasons using this method. I am now playing by hand to determine if I can improve on that win percentage by human strategy, or to see if it it is just an outcome of RNG that will determine my win rate.

    If you are not winning at least 50% or your matches, chances are you are doing something wrong with your tactics and moves, or chosing the wrong creatures to use in HA.
  • edited September 22
    Thanks for your answer LiquidMinstral. I'm not keeping a record of my matches lol. I understand what you're saying about strategy but what can strategy do against an excessively hard AI which just wins for the sake of maintaining a win-lose ratio to its advantage? Lol
  • This past season I played GM3 manually and got to 55 wins with a 54% win rate. So either my strategy sucks, or RNG determines pretty much everything. I think strategy may account for 1 or 2 wins per season, but that’s about it. There is not AI cheating, it’s complete AI control with the perception that you can make a difference. At least, that’s what the data says so far but needs more testing. 
  • Thank you LiquidMinstral for your well documented answers. Although it can not totally releave my frustration with this game mode, I hope that in a not so distant future the game developers will do something. 

  •  LiquidMinstral said:
    This past season I played GM3 manually and got to 55 wins with a 54% win rate. So either my strategy sucks, or RNG determines pretty much everything. I think strategy may account for 1 or 2 wins per season, but that’s about it. There is not AI cheating, it’s complete AI control with the perception that you can make a difference. At least, that’s what the data says so far but needs more testing. 

    I am feeling more and more that this is true. I’ve not documented as diligently as you, liquidMinstral, but my win/loss ratio is always somewhere between 2/5 and 3/5 no matter what I do.  When I’m on a losing run, the benefits that the opponent appears to have are ridiculous- crashing through a wall of 4*4 creatures with a much weaker creature. This is something the devs need to address.
    Hero challenge seems to have a different bias. Which I still can’t comprehend.
  • edited September 29
    or when they attack and have half the number, crit on your guy and you dont get blocks.
    When you fill in this game mode, the AI specifically and unequivocally plays against you, most every time, doesn't matter the odds of likely hood that you should get a merge, it just fucks you, meanwhile the computer ends a round with 2 to 4 merges, you get 1, maybe 2 if its your birthday.
    This isn't a tougher opponent, this is a uber artificial difficulty, that isn't designed at a healthy medium, it totally feels like the AI system cheats to produce a loss for you. Playing smarter and better is one thing, making it so moves fail, blocks fail, crits happen more for the enemy AI, blocks occur more for the enemy AI are just stupid ways to make the results your getting.
  • It's such a shame cause this game could be awesome. I've been playing heroes challenge since . The AI still has some VERY LUCKY calls but this mode is much more accessible, fairer, and so much more enjoyable. I've tried a couple of times to play the heroes arena again but nothing's changed: crits over crits from the AI team, almost all my attacks are blocked, overpowering opponents, multiple lucky (almost magical 😤 ) merges for the AI,  my barriers seem to be completely useless, and so on. I mean at this point the only strategy i think of is turning auto mode on and opening a bottle of beer while watching my characters getting slaughtered for crying out loud.

    I'd say the win-lose ratio is 2/5 in average and i can almost tell from the beginning of a match that i'll win: my characters are well positioned for merges, the AI has (real) random calls, etc. I mean you'd be dumb to lose when the AI's decided it's your turn to win lol.

    By the way i've recorded a couple of matches. Do you guys know if i can post it here? I'd be happy to get tips from the ambassadors of the game to improve my strategy 😌...or not!

    Cheers. Have a good one!
  • Your best bet for insight on playing tips and strategy would be to join one (or all) of the large alliance's Discord servers. SPG/EB, Reddit, and Bloods all have very active Discord servers with channels open to the entire LoS community -- you might want to look there for insight on playing tips. Our Discord at SPG/EB is: discord.gg/p9gaz6Y
    Come join in the conversation!

  • edited October 3
    Today 20 fights 4 wins and  16 loss.
    Unstoppable RNG ! THERE IS NOTHING to DO BUT STOP THIS CHEATED GAME 
  • edited October 3
    With a 21693 power team and in LL why should i continue to spend time and money to improve my characters if this doesn’t have any influence on the major outcome that is a win / loss ratio. What is the meaning of a game where, irrespective of your efforts and skills, your chance to win are reduced to zero if the odds are set to be against  you for any opponent and for undetermined period of time !
  • You should ask yourself why continuing to accept this total nonsense and permanent denial of fair gameplay. It’s nothing but an insult to players. 
  • Unbearable ! 
  • Agreed! Very frustrating indeed..
    LiquidMinstral, thanks for your advice but I have no idea what you're talking about lol. I'm not a hardcore gamer and i know sh%t about reddit and all that...and I don't want to. But thank you nonetheless.
    The developers added a link to this forum in LoS, so i guess they want to have THEIR CUSTOMERS' feedbacks...or is it just a scam? Clearly I'm not the only one spending money on this game and complaining about the HA mode (mainly). 
    So just show us some respect and let us know at least that you've taken our criticism into account.
  • LiquidMinstrel, I would love to check you out, but I need more information. What is Discord and how would I find you? Tried googling your address, but couldn't find anything useful.
  • In HA, I use Deadknight/Thunderhoof/Vinebeard/Raven Master.  My team power is 19767.  I take on teams between 17 and 20k.  Over the past 6 seasons my winning percentages are: GM3 - 58%, GM3 - 57%, GM3 - 57%, LL- 51%, GM3 - 57%, LL- 56%.  This current league - 61%.

    My winning percentage is pretty good, but I think most of my wins are a struggle.  The AI's ability to comeback are uncanny and frustrating as is its ability to produce an impenetrable wall of defense.  If someone has any stats with respect to the AI's defensive ability, they would be cool to see.
  • edited October 7
    Here again, this morning 8 fights 7 loss against weaker teams. I was 99 in LL and finish 113.  Because it don’t have any influence I decide to put my weakest team. I think that LL is reserved to some players who pay their toll and normal players are excluded. Bye bye LL and probably in a near futur , bye bye this cheated game !
  • I'm at SPG/EB Family, all are welcome to join our discord. We have 12 guilds all sharing ideas and strategy there, plus a lot of other notables from the community: discord.gg/p9gaz6Y
  • Meatbone said:
    In HA, I use Deadknight/Thunderhoof/Vinebeard/Raven Master.  My team power is 19767.  I take on teams between 17 and 20k.  Over the past 6 seasons my winning percentages are: GM3 - 58%, GM3 - 57%, GM3 - 57%, LL- 51%, GM3 - 57%, LL- 56%.  This current league - 61%.

    My winning percentage is pretty good, but I think most of my wins are a struggle.  The AI's ability to comeback are uncanny and frustrating as is its ability to produce an impenetrable wall of defense.  If someone has any stats with respect to the AI's defensive ability, they would be cool to see.

    Great data Meat! That totally coincides with the data I have been collecting. I think we have it dialed in for GM3 now. As long as you are within about 1500-2000 power points of the top player(s), you should win between 55-60% of your matches regardless if you play manual or autoplay. That's my claim, and I'm sticking to it.
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