Welcome to update day, Solgardians!
If you want all the details, a lot of it is here in the forum! We’ve shared quite a lot over the last few months, and we’d like to welcome you to the community. Lots of people are eager to help you plan out strategies, and brainstorm new ideas.
Here’s a summary of the updates we’ve made to the game:
Brand new creature tier: The Mythicals! These creatures are the next level past the Legendary tier. Even the gods of Solgard have created apparitions of themselves to fight at your side.
Game modes and rarities. We have enhanced all of our game modes - Bounty Hunts, Treasure Caves, the Underworld, the Dungeons, Hero Arena, and Hero Challenge. Players can now battle with all the exciting and different tiers of creatures!
Creature redistribution. We have updated the creatures so there are an even number of creatures in each tier, and each tier has the appropriate amount of power.
Conversion tokens. We have given all Solgardians a heap of currency tokens (based on their gameplay progression) in order to customize creature abilities/ranks to suit new strategies.
Idol system updates and tokens. We have updated the idol system and provided all Solgardians with idol tokens to use on building new and improved idols.
Experience curve enhancements. Embla is now affected by the strength of the army she fights behind, and the number of experience points she needs to advance in each level has been changed.
Dust system update. Instead of colors, dust now comes in rarities.
We are constantly enhancing Legend of Solgard with new features, modes, creatures, and concepts. We want to keep you engaged, moving forward and having fun.
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