I previously played and loved the game "Might and Magic: Clash of Heroes", which clearly inspired Legend of Solgard. While Solgard has innovated a lot on the ideas from that game, and in some ways improved on some aspects, one thing I really miss from Clash of Heroes is the ability to get more than 3 moves per turn, as a result of triggering chain reactions - for instance, creating a wall that also results in a creature being combined gives you one additional move. This was a key part of the skill of playing Clash of Heroes, and in fact there were even puzzle levels where a whole bunch of stuff had to be achieved in just one turn, via very crafty use of chain reactions resulting in additional moves. I feel like not including this feature has maybe made the game mechanics easier to grasp for beginners, but the strict 3-move turns with no exceptions feel somewhat limiting in comparison. I guess it's just what you're used to - but IMHO this feature would be a great addition to Solgard.